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The conquerer’s ‘energy reserved’ skill, this gives a minor boost to defensive abilities. Nice to have if boss running or for when things get tough – but has a nasty recharge time and can be annoying (you won’t fit through certain doors, for one ? ).īattle Awareness – 1 point. Your character becomes really big and tough for a short period of time. A stunning skill, albeit a silly looking one. Not only does this allow your charge to strike multiple targets, but it disrupts their skills (perfect for those cocky dragonian casters). Assign it to your right mouse button and use as soon as it charges (not long).ĭisruption (synergy to above) – 6 points (max). You may want to leave a single pont in it if you are worried about mana, since you are after the stun and skill disruption, not the damage. This will be your main tactic for dealing with powerful ranged mobs – bringing your foes into arms reach in a second. This skill is one of the coolest in the game – a gatotsu esque technique that flings you ahead and strikes a target hard, stunning them and those around them (with synergies). They allow this double attack (smash), extreme slowing of enemies (disable) and multipe target hitting (pulverise). These are the three main procs of the defense tree – all allow your character to strike with both shield and sword simultaneously. Shield Smash, Disable and Pulverise – 18 points (max – 6 in each). Useful, since it will allow you to equip decent gear early on and KKND your way through normal and epic. This allows your character to use armor more effectively and reduces the requirements for shields and armor. Int and mana should be left untouched – ’tis better to live while chugging mana potions than to die a squishy death due to too little hp.Īrmor Handling – 6 points (max).
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Then plow the rest of your points into health and str – in a 1/1 ratio. This will grant you decent damage and shield block rate. Inititally, get your strength and dex up to the point where you can use your target gear (if you don’t know what you’ll be finding, take em up to about 400 a piece). The conquerer makes use of the Defense and Warfare trees to maximise his incredible melee potential and to gain the ability to tank nearly any monster in the game! The conquerer, with decent gear and build can be among the top three characters in the game power and survivability wise – and arguably one of the most fun to play. Due to all the requests for a guide to building a conquerer, I’ve decided to dedicate my third guide to this incredible build.